Sense-Making Curves can be applied to many forms of creative activity.
The examples below illustrate how interaction trajectories emerge in different environments.
In drawing studies, participants frequently move between exploratory and coordinative phases.
Exploration may involve:
generating marks
testing ideas
introducing visual elements
Coordination may involve:
refining structure
integrating components
stabilizing compositions
The resulting curves often display recurring oscillations between divergence and convergence.
Collaborative groups often exhibit alternating periods of:
discussion
idea generation
negotiation
agreement
implementation
These transitions create interaction trajectories that reveal how shared understanding develops through time.
Human-AI systems such as Drawing Apprentice and AI Drawing Partner provide unique opportunities for studying interaction dynamics.
In these environments:
humans contribute ideas
AI systems respond
participants adapt
trajectories emerge
The resulting curves reveal how novelty and meaning develop through reciprocal interaction.
Although the domains differ, common patterns often emerge:
oscillation between exploration and coordination
transitions between interaction modes
emergence of shared meaning
stabilization of creative outcomes
These recurring patterns suggest that interaction dynamics may provide a general framework for understanding creativity across diverse contexts.
The examples presented here represent early steps toward a broader science of interaction.
By visualizing interaction dynamics, Sense-Making Curves make it possible to compare creative processes, identify recurring structures, and investigate how creativity emerges through participation.